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My name is Linda Kentie. I’m an allround ‘visual & interface artist’. I have more than 10 years experience with many ideas on layouts for (game) interfaces and designs, and also worked on various projects as an art director. I’ve worked in many areas of game development, including: concept, visual design, interfaces, branding, creating 2D game assets, etc.

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Drone Escape

Drone Escape

By  Little Chicken Game Company  
Role  Visual designer / Concept art
Platform  PC
Launched  2016

 

Drone Escape is a narrative experiment made by a team of 5 people (2 – programmers, 1 – 3D artist, 1 – 2D artist and one sound designer). The player assumes the body of an unnamed drone who is ‘woken up’ by another drone. You need to perform a repeating set of tasks, but these become tedious quite fast. There is seemingly a way out, but how to get there…

Helped creating the story concept. I supplied the 3D artist in the team with rough concept sketches for the environment assets, some of the textures, created the branding for the game as well as a few animations in Unity 3D for the drone.

We made this demo within a week.

 

Logo concepts

 

 

 

 

 

Textures

Samples of textures for the drones emotions

 

Concept sketches

Here are a couple of the sketches that had to be made in just 2 days.

 

Screenshots from the game

 

 

 

November 1, 2014 Linda Kentie
Illustrations & Art, Projects & Artdirection, Uncategorized
Copyright © 2017 Linda Kentie